The Terminal 2: A Realistic Airport Simulator For Those Who Like The Theme

FrameLineNetwork is a mobile app development studio founded in 2012 in Budapest, Hungary. The team calls the company their  professional „cave-dev-laboratory”, where they are designing games available in more than 150 countries globally on most major platforms from PC to mobile. Their most famous game series is The Terminal Game featuring The Terminal 2 that FrameLineNetwork had the biggest…

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Justin Wenczka: A Good Fit for Games | Casual Connect Video

Justin Wenczka took a look at marketing strategies during his session at Casual Connect Eastern Europe 2014. “Video ads are an obvious choice at the moment, because 53 percent of mobile traffic is now video”, he says. “We found there are above average engagement figures around video content.” DOWNLOAD SLIDES Justin Wenczka, the performance advertising…

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Girls and Warplanes: Track New Platforms and Suggest Partnerships

Girls and Warplanes (Russian – Храброе Звено) is the 8th project of the Minsk-based studio of Neskinsoft. It all started from a small experiment in the genre of action. Even though the company has got some experience of creating dynamic games for the midcore audience, they admit they still have room for improvement. Their previous title, Беги, Вова,…

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Conor O’Sullivan: When Social Media and Games Combine | Casual Connect Video

In his session at Casual Connect Eastern Europe 2014, Conor O’Sullivan spoke on gaining insight into what it takes to develop games. He said, “You have the power to influence the perception of others”. DOWNLOAD SLIDES Avid gamer Conor O’Sullivan thought he would have to be an engineer or a computer whiz to be part…

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Allison Bilas: Data and Creativity Working Hand-in-Hand | Casual Connect Video

“Back when we were in the console days, it was ship your game. maybe it was successful, maybe it wasn’t. But you didn’t necessarily know how players were engaging deeply with your gameplay,” Allison Bilas explained during her session at Casual Connect Eastern Europe 2014. “Now with mobile, of course there’s this influx of data;…

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Dr. Dmitri Williams: Gaming Analytics: How to Get the Most Out of Your Data

Dmitri Williams (PhD, University of Michigan) is the CEO, Sensei, and Co-Founder of Ninja Metrics, Inc. Dmitri is a 15-year veteran of games and community research, and a world-recognized leader in the science of online metrics and analysis. The author of more than 40 peer-reviewed articles on gamer psychology and large-scale data analysis, Dmitri’s work…

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iO – Rolling From GGJ to PC

Founded in 2011 by twin brothers Pim and Jos Bouman, Gamious was originally created to become a traditional game publishing company, but soon turned into a game developer. Selecting specific people for each game project, they aim to create accessible games with pure and original gameplay. Producer Roy van Bijsterveldt talks about their recent project,…

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Sharon Magen: The Elements of a Good Push Notification Campaign | Casual Connect Video

Sharon Magen provided his view on mobile advertising during his session at Casual Connect Eastern Europe 2014. He says, “With mobile devices, advertising is getting more personal.” DOWNLOAD SLIDES Sharon Magen has always had a love for gaming, ever since his first Atari. Now, as Chief Revenue Officer of Appoxee, he’s rekindling the love gamers…

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Rakesh Raju is Always Looking at Creativity | Casual Connect Video

When talking about ways to improve the discovery of mobile games at Casual Connect Eastern Europe 2014, Rakesh Raju says to “Be in the sweetspot of quality engagement, scalability, and reach.” DOWNLOAD SLIDES Rakesh Raju, president and co-founder of TreSensa, has spent his entire career focused on creativity. He has worked in code, art, product…

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Michaël Peiffert: Sticking With What He Knows | Casual Connect Video

“Success is 50 percent development, 50 percent distribution,” said Michaël Peiffert in his session at Casual Connect Eastern Europe 2014. “Start working on how to market your game the same way you cared about crafting it.” DOWNLOAD SLIDES In 2011, Michaël Peiffert founded his own one-man studio, Mi-Clos Studio, and at the outset, as the sole…

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