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An Interview with Trip Hawkins

Trip Hawkins

Trip Hawkins of Digital Chocolate discusses the early days of EA, the core principal the publisher was started with, launching the 3DO game console, licensing technology, Digital Chocolate and much more in this issue’s cover story Let’s talk about the launch of EA. What got you started? Well, you really have to think back to [...]

Uvula’s Keita Takahashi on looking beyond videogames, making sacrifices and convincing developers to look beyond platforms

Keita Takahashi

Katamari Damacy creator Keita Takahashi is working on more than games and loving it. Stirring up dust after leaving Namco Bandai last year, he and his wife Asuka Sakai are tending to their own company Uvula with a focus on music and games. We sat down with Takahashi to talk about his remaining interest for [...]

Industrial Depression: All that’s worst about the industry

depressedy

When you tell people you make games for a living they generally say something like, “Wow, that doesn’t even sound like a job,” or “If that’s work, what could you possibly do for fun?” And for the most part it’s true: Making games beats the heck out of, say, cleaning sewers or performing rectal exams [...]

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