Soccer Puzzle League: A Casual Game Too Hard Turns Into a Niche Product

Match3Studio is a Singapore-based game studio founded in 2012 by Budhi Tantra. As the company’s name might have revealed, it was created with the ambition to develop mainly match-3 games. However, they eventually decided to diversify. Their debut game Soccer Puzzle League was meant for a mass casual audience, but due to the complexity of gameplay became…

Millennial Media’s Lewis Rothkopf on Better Games through Big Data

Lewis Rothkopf, the senior vice president of global monetization solutions at Millennial Media, moderated a panel discussion on Leveraging Data to Build Better Games and Enhance Monetization at Casual Connect USA 2014. While there, he spoke about that panel, Millennial’s ongoing projects, and the current and possible future trends at the intersection of big data…

New Technologies Heighten the Immersive Experience

Adam Levenson‘s career has evolved from performing as a classically trained percussionist, then serving as a composer and sound designer in the burgeoning multimedia industry in the early 90’s—“before anyone knew what a video game sound designer even was,” as he put it—followed by sound and music director positions at Interplay, Electronic Arts, and Shiny…

Coraabia: From Childhood Idea to a Full Game

Coraabia is an online MMO trading card game with RPG elements developed by Czech indie studio ARK8. Set in a living sci-fi multiverse whose development players can directly influence, the gameplay of Coraabia challenges the basic tenets of the genre. Lead developer Jakub Hussar describes how crowd-sourcing led to collaboration with 450 artists from 65…

The New Game Developer Challenge: Designing for the Next 4 Billion Internet Consumers

Raul Otaolea, co-founder and CEO of WiMi5, has 14 years of experience in web games. WiMi5 is building an unprecedented online platform to create, publish and monetize web games so that indie game developers can leverage HTML5 potential. Raul discusses how HTML5 will help developers reach out to future gamers. Today, around 40 percent of…

Tennille Forsberg: Bringing Together the Best Minds in the Industry | Casual Connect

In anticipation of this year’s Casual Connect USA conference in San Francisco, Clark Buckner from TechnologyAdvice.com (they provide coverage on gamification, customer loyalty software, employee engagement platforms and much more) spoke with the content director for Casual Connect, Tennille Forsberg, to discuss some of the exciting things that are happening in the casual gaming industry and the conference. As the…

Somyeol: Going HD and Making an Engine Together with a Game

Brain Connected is a German-based independent game developer studio founded in 2011 by Jannik Waschkau and Kolja Lubitz making games for mobile, TV, and PC platforms. Both being programmers and not good in creating art, they are currently looking for an artist to join the team, and telling how they managed to get to the…

Fearless Fantasy: When the Market Changes During Development

Fearless Fantasy began in 2012, when animator/director Andrew Kerekes, encouraged by a couple of Flash RPGs that made a splash at the time, decided to create an RPG of his own. Its unique selling point would be a skill-based gesture mechanic which would replace the random number generator and create a more immersive experience. More than…