Interstellar Marines: Delivering the Long-Awaited Update

The story of Zero Point Software, a Danish Indie developer located in Copenhagen, goes back to 2003 and has been, according to Thordis Bjartmarz, “turbulent, exciting, hard and long”. She talks about their game, Interstellar Marines, and their experience with their community while updating their project. In 2005, Zero Point Software (ZPS) published the first…

Point Perfect: a Casual Game for a Hardcore Gamer

As a developer, you want the world to think that you are a thriving company with half a dozen employees destined for greatness in the indie game scene. But Bobby Patteson, the owner and CEO of the Toronto-based company Highcastle Studios, decided to tell the truthful story of making a game that is not on Steam’s top 100 sellers…

Winning Innovations in Casino Games

Adam Levenson, COO of SomaTone Interactive, looks at the expansion of the game industry and talks to GTECH about their latest project in this latest Game Audio Artistry article. As evidenced at the recent Global Gaming Expo (G2E) in Las Vegas, the fast-growing, highly lucrative global gaming industry continues to expand and evolve, with tremendous…

The New Developer Ecosystem – Farm Gate Selling to the Digital Marketplace

As the digital marketplace has evolved, it has become a challenging place for developers. With over 20 years of experience in the technology industry, Martin Macmillan, CEO and co-founder of Pollen VC, has seen the challenges that face startups. He looks at how to approach the digital marketplace in this article. The advent of democratic, open-to-all…

Using Badges in a Business

TechnologyAdvice provides coverage content on teaching and training games, strategic employee engagement software, and customer loyalty programs and much more. Clark Buckner, the online events manager from TechnologyAdvice, shares the first installment of their Business Technology Whiteboard video series and talks about the advantages of using badges in this article. Whether you like badges or not,…