Europe 2015Video Coverage

Marco DeMiroz: Helping Companies Achieve Growth Objectives | Casual Connect Video

July 22, 2015 — by Catherine Quinton

'I feel that (my career) is a never-ending learning process.'–Marco DemirozTweet Me

Marco DeMiroz moderated a panel on mobile game market investments at Casual Connect Europe. “Really, for a game company starting — getting the funding, getting the user-acquisition model fine-tuned, and also, the main objective is to come up with an awesome game — it’s a huge challenge,” he said. For several perspectives on mobile game investments, see the video below.

Europe 2015Video Coverage

Dave Padilla: Every Failure or Success Is a Stepping Stone | Casual Connect Video

July 22, 2015 — by Catherine Quinton

Dave Padilla says no man is an island, especially in game development.Tweet Me

In his Casual Connect Europe lecture, Dave Padilla shared some ways indie developers can cut down on stress. “Things are going to go wrong,” he says. “You can’t let it worry you. You can’t let it stop you.” For Dave’s advice, see the video below.

Asia 2015Video Coverage

Minoru Yanai Explains Why You Can’t Lump All of Asia Together | Casual Connect Video

July 22, 2015 — by Steve Kent

'Think global and produce like locals.'–Minoru Yanai talks game localizationTweet Me

In his Casual Connect Asia lecture, Minoru Yanai said the idea of an “Asian market” for apps and mobile games is a myth. “Asia is all different countries,” he says. “In Taiwan, China and Japan, for example, only a few games are the same in the Top 10.” For his breakdown of strategies specific to Japan, see the video below.

Europe 2015Video Coverage

Jamison Selby: Operating at the Intersection of Video Games and Gambling

July 21, 2015 — by Catherine Quinton

'Fun has magic to it. If a game captures that spark, much is possible.' - Jamison SelbyTweet Me

As the moderator of the panel entitled “Putting the Game in Gambling: Opportunities for Game Developers in the Real Money Gambling World” at Casual Connect Europe 2015, Jamison Selby led the way in exploring the potential business possibilities presented by the intersection of the two worlds of gamers and gambling.

Europe 2015Video Coverage

Bob Christof: Understanding the Importance of Community and Stories | Casual Connect Video

July 21, 2015 — by Casey Rock

'Experience can be learned, but a burning fire in the eye, it’s priceless for me.' - Bob ChristofTweet Me

Bob Christof and Amon Endt presented at Casual Connect Europe 2015 about GamePoint’s challenges and successes in bringing a chart-topping social casino web game to mobile. One key component was that they had to revamp the game. Bob further explained,”We kept it familiar and didn’t sacrifice any features. . . We did it all from scratch!”

Asia 2015Video Coverage

Dmitry Shkolnikov: Bringing the Technologies of User Acquisition | Casual Connect Video

July 20, 2015 — by Catherine Quinton

'Game development is fun, but it's also a business…You need to obtain revenue.' –Dmitry ShkolnikovTweet Me

Casual Connect Asia speaker Dmitry Shkolnikov gave game developers actionable advertising advice during the recent event in Singapore. “Game development is fun, but it’s also a business, and you need to obtain the revenue,” he says. See the video below for an introduction to large user acquisition campaigns.

Europe 2015Video Coverage

Elad Kushnir: Strategy Is Important But Execution Is Everything | Casual Connect Video

July 17, 2015 — by Catherine Quinton

'There's a lot of growth still coming' in the social casino niche, according to Elad Kushnir.Tweet Me

The Social Casino industry changes rapidly, and developers need a strong understanding of the market to make an impact, Elad Kushnir explained in his Casual Connect Europe 2015 lecture. “In 2014, the (social casino) niche generated $2.84 billion of revenue,” he says. For more figures on social casino’s performance, see the video below.

Europe 2015Video Coverage

Olga Khomenko: Playing Games for a Living | Casual Connect Video

July 15, 2015 — by Catherine Quinton

Games industry pros 'give me the constant realization that this is a dream job.'—Olga KhomenkoTweet Me

Olga Khomenko gave tips on monetization with HTML5 to a Casual Connect Europe audience. “There are like 7 billion mobile subscriptions around the world,” she said — and HTML5 is a major way to get your games onto mobile browsers. For more reasons to consider HTML5, see the video below.

Asia 2015Video Coverage

Katherine Bidwell: Creating Games With a Handmade Feel | Casual Connect Video

July 15, 2015 — by Catherine Quinton

'There is space in the market for every type of game.'–Katherine BidwellTweet Me

Katherine Bidwell described how she creates handmade art and models for State of Play Games during her Casual Connect Europe lecture. “Making things by hand helps break down the wall between intention and final artwork,” she says. “The work feels more human.” Watch her presentation below.