Supersonic CEO Gil Shoham on the Intersection of Advertising, Big Data, and Gaming

The following interview is provided by TechnologyAdvice, an Inc. 5000 company that connects buyers and sellers of business technology through meaningful relationships. Gil Shoham, CEO of mobile advertising technology platform Supersonic, spoke with TechnologyAdvice host Clark Buckner about their recent Series B Funding, current trends in the mobile advertising space, and the role of big…

Traplight Games: Revolutionizing Gamer Creativity on Mobile

Talk about doing a 360. When Traplight Games started in 2010, they began by publishing their own in-house game The Hero. However, after that, they quickly turned into a full-time work-for-hire enterprise — working on projects for companies such as Redlynx, Supercell, and Tuokio. While working on others’ projects paid the bills, the company’s heart…

Girls and Warplanes: Track New Platforms and Suggest Partnerships

Girls and Warplanes (Russian – Храброе Звено) is the 8th project of the Minsk-based studio of Neskinsoft. It all started from a small experiment in the genre of action. Even though the company has got some experience of creating dynamic games for the midcore audience, they admit they still have room for improvement. Their previous title, Беги, Вова,…

Sharon Magen: The Elements of a Good Push Notification Campaign | Casual Connect Video

Sharon Magen provided his view on mobile advertising during his session at Casual Connect Eastern Europe 2014. He says, “With mobile devices, advertising is getting more personal.” DOWNLOAD SLIDES Sharon Magen has always had a love for gaming, ever since his first Atari. Now, as Chief Revenue Officer of Appoxee, he’s rekindling the love gamers…