How to Write for Video Games – featuring Rhianna Pratchett (Tomb Raider) and James Swallow (Deus Ex: Human Revolution)

This article was written by Tomas Rawlings, Design & Production Director for Auroch Digital. Writing for video games is an esoteric art. It’s very different from writing novels, comics, film scripts or event blog posts like this. Games have a number of layers of narrative – the overall game story, the stories of the characters…

Square Enix’s Antony Douglas on new challenges in mobile gaming and creating worlds for the smartphone

Antony Douglas is responsible for Square Enix Europe’s mobile development and publishing business across smartphone and tablet. He has profit and loss responsibility for the creation, production and commercial sales of internal and external IPs, working internationally across the Square Enix Europe studio group and 3rd party development. Douglas has spent over ten years in…