The Stormglass Protocol: Learning From the Past and Creating Anew

Previously the Managing Editor and Creative Director for The World of Chinese, Andy Deemer was recruited to work on The Stormglass Protocol. He shares the story of its development with Gamesauce. The Birth of The Stormglass Protocol Like many things, The Stormglass Protocol was born of secrecy, borders, and government lies. I was running a…

Wrapping Up Casual Connect Kyiv 2013

The first global conference program to recognize and serve the game development community in Eastern Europe, Casual Connect works every year to bring great speakers, the most current topics, valuable industry learnings, and meaningful connections with the most qualified, successful game development community in Eastern Europe and beyond. The show included speakers from a number…

Island Raid: A Simplistic Frenzy

Otter Bytes Interactive is an independent game studio consisting of five talented artists and programmers. Founded in 2012 by Michael Gill, Island Raid is their first published title and was released in the Spring 2013. Michael shares their story. An Island Dream Having recently developed mobile games for clients under my software development company, I…

Indie Showcase: Critical Force Entertainment’s Critical Missions: SWAT (iOS, Android and Web)

Critical Force Entertainment Ltd is a new game development studio founded in Kajaani, Finland. The studio created Critical Missions: SWAT, a first-person shooter available for iOS, Andriod (released under Studio OnMars) and playable on Kongregate. The company focuses on developing premium and free-to-play crossplatform games with a special focus on the Asian market. So far,…